logoConsole

105161 Apr 2026

This PR introduces a convenient shortcut-driven method to cycle through different editor types (like the 3D Viewport, Shader Editor, and UV Editor) within a single workspace area. It aims to reduce the "click-heavy" nature of manual editor switching. Key Strengths

The number appears to refer to a specific pull request or issue titled "WIP: Area Editor Cycling" within the Blender project. 105161

: It allows users to quickly "peek" at another editor type and return to their original view without breaking their concentration. This PR introduces a convenient shortcut-driven method to

: Some users find it "annoying" when specialized operators (like Batch Rename) pop up unexpectedly during navigation, suggesting the need for tighter polling or context checks. : It allows users to quickly "peek" at

: Initial testing showed that while "Forward" ( Ctrl + F2 ) worked as intended, the "Back" command ( Ctrl + F1 ) failed to trigger in some environments.

: The implementation aligns with standard software "cycling" behaviors, making it intuitive for new and power users alike. Areas for Improvement / Known Issues

If you are looking for a technical review of this specific development task, //projects.blender.org/blender/blender/pulls/105161">official discussion on Blender Projects . Review: Area Editor Cycling #105161