Inside the extracted folder, go to Assets/InputSystem/ . Copy: Open RayPointer.cs in your code editor. 2. Configure Your Unity Hierarchy
Get MinimalInputExample.rar from the Oculus Developer Forums. 54513 rar
When building for VR, representing your hands as simple cubes is only the first step. To actually interact with a world—selecting buttons or scrolling through menus—you need a . Inside the extracted folder, go to Assets/InputSystem/
While the 54513 thread is a few years old, the logic within RayPointer.cs remains a foundational example of how to handle raycasting for VR UIs. By leveraging these community-vetted scripts, you can save hours of trial and error in your development process. Inside the extracted folder