Command & Conquer: Red Alert 2 - Yuri's Revenge -

A literal rolling fortress that infantry could shoot out of.

The story picked up right where Red Alert 2 left off, utilizing to stop Yuri before he could activate his "Psychic Dominator" network. Command & Conquer: Red Alert 2 - Yuri's Revenge

Seeing Udo Kier (Yuri) ham it up in the FMV cutscenes added a level of charm that modern games often lack. A literal rolling fortress that infantry could shoot out of

Why build a tank when you can just take your opponent’s? Yuri’s Clones and Master Minds made every enemy unit a potential traitor. Why build a tank when you can just take your opponent’s

Giving the Allies a much-needed "dig-in" mechanic to counter heavy armor. ⚡ Why It Still Holds Up

Missions took you from the ruins of San Francisco to the moon.

The biggest draw was the addition of Yuri as a standalone faction. Moving away from traditional tanks and paratroopers, Yuri’s arsenal focused on and genetic mutation .