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Landing hits on the "snare" beats of the metal section grants a small bonus to the Style Gauge.

If a boss is defeated during the ballad’s crescendo, a unique cinematic "Ex-Act" finisher triggers. 🕹️ Mini-Game: "The Savior’s Requiem"

The enemy aggression levels and spawn rates fluctuate with the song's BPM.

Running both audio tracks in sync and adjusting volume sliders based on the Style_Rank variable.


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