You play as an "Astral," a god-like being competing with others to conquer these shards.
Some players feel that the new units introduced imbalances that weren't present in Masters of the Broken World . Eador: Imperium
Players are encouraged to run their kingdoms at a gold deficit, relying on combat loot from cleared sites (like ruins or dungeons) to fund upkeep and new units. You play as an "Astral," a god-like being
represents the final, complex evolution of the Eador series, a franchise that sits at the intersection of grand strategy, role-playing, and turn-based tactics. It is often described as a hybrid of Civilization and Heroes of Might and Magic , though it carves out a distinct identity through its brutal difficulty and focus on tactical unit management. Core Philosophy and Setting represents the final, complex evolution of the Eador
The game is set in a universe where the world has been shattered into "shards"—floating islands drifting in a magical void known as the Great Nothing.
Units gain experience and level up individually. Losing a high-level unit can be devastating, as their veterancy bonuses often outweigh raw stats.