: Maintenance costs began accumulating seasonally rather than monthly, giving players more breathing room to manage resources for repairs.
: Optimized wall construction to prevent severe performance hitches and fixed issues with tooltips scaling incorrectly at different resolutions.
: Fixed a bug where villagers would get permanently stuck in terrain.
: Tier 1 and 2 barns saw capacity adjustments (10 and 20 cows respectively), and players could no longer purchase cows from the Trading Post until a barn was fully constructed. Technical Fixes & Optimization
A major portion of v0.7.6 was dedicated to "cleaning up" the frontier. Developers addressed several immersion-breaking bugs:
: Added a critical (!) indicator for buildings with full storage to help players identify production bottlenecks.
Farthest Frontier V0.7.6 Early Access Direct
: Maintenance costs began accumulating seasonally rather than monthly, giving players more breathing room to manage resources for repairs.
: Optimized wall construction to prevent severe performance hitches and fixed issues with tooltips scaling incorrectly at different resolutions. Farthest Frontier v0.7.6 Early Access
: Fixed a bug where villagers would get permanently stuck in terrain. Farthest Frontier v0.7.6 Early Access
: Tier 1 and 2 barns saw capacity adjustments (10 and 20 cows respectively), and players could no longer purchase cows from the Trading Post until a barn was fully constructed. Technical Fixes & Optimization Farthest Frontier v0.7.6 Early Access
A major portion of v0.7.6 was dedicated to "cleaning up" the frontier. Developers addressed several immersion-breaking bugs:
: Added a critical (!) indicator for buildings with full storage to help players identify production bottlenecks.