As mentioned, this is the most refined version. It focuses on rather than just looting. It turns the "Jail" into a mini-game of resource management and persuasion.
: Once an enemy is in prison, you must use resources (like food or gems) or have other units persuade them to join your army. ⚔️ Why Use Kidnap?
: Niles must initiate a battle using the "Capture" command.
The core "Kidnap" skill is primarily associated with (and later Orochi ) in Fire Emblem Fates . It allows the player to add enemy generic units or specific bosses to their own roster.
Capturing enemies isn't just for completionists; it offers significant tactical advantages, especially on higher difficulties like Lunatic.
This title features the most brutal version of the mechanic. Any unit can attempt to "Capture" an enemy if their Build (BLD) stat is high enough.
: While carrying a captured unit, your stats are halved, making the "kidnapper" extremely vulnerable. Fire Emblem Fates (Conquest/Revelation)
Powered by Discuz! X3.4
Copyright © 2001-2021, Tencent Cloud.