High-ranking cult members can "Bond" with the Spire. This grants them a unique Flesh-Mend ability, allowing them to regrow lost fingers or toes at the cost of massive temporary exhaustion. Visuals and Effects
The Spire acts as a biological "server." It emits a psychic field that reduces the psychic sensitivity of outsiders while boosting the "Body Modder" mood buff for cult members. Fleshcult.rar
A "Neural Flesh-Hearth" (new building crafted from bioferrite and meat). High-ranking cult members can "Bond" with the Spire
Emits a faint, sickly red glow that intensifies during ritual raids or solar flares. Steam Workshop::Epoch As they chant, the building consumes nearby organic
Your colonists gather to feed the Hearth. As they chant, the building consumes nearby organic matter (corpses or meat) to grow a Living Spire . Core Gameplay Mechanics
This feature adds a new endgame ritual for ideoligions centered around body modification and organic growth. Fleshcult Precept (High or Extreme)