The book is available as a 304-page trade paperback from No Starch Press .
The book details the internal logic of three primary bot categories:
: Identifying how a game organizes data for players, items, and NPCs. Redirecting Execution : Game Hacking: Developing Autonomous Bots for On...
: Overwriting unwanted code with "No Operation" instructions to disable specific game features. Types of Autonomous Bots Covered
: Learning to read and interpret a game’s machine-level instructions. The book is available as a 304-page trade
The guide is structured to build skills progressively, moving from basic tools to advanced code manipulation. :
: Fully autonomous agents capable of navigating the game world, such as "cave walkers" that follow paths and "automatic looters" that prioritize items. Purchase Options Types of Autonomous Bots Covered : Learning to
: Utilizing OllyDbg to explore program structure and execution flow. Memory Manipulation :