: Enabling the player to hover in the air to avoid falling to their death. Technical Execution
: Preventing the player from taking damage when the tower collapses or when hit by flying objects.
: Allowing players to launch objects at the tower at an unnaturally high frequency.
: Enabling the player to hover in the air to avoid falling to their death. Technical Execution
: Preventing the player from taking damage when the tower collapses or when hit by flying objects.
: Allowing players to launch objects at the tower at an unnaturally high frequency.