Maffia 2 -

: Work began shortly after the first game's success. Development was forced to restart when the team's licensed engine provider went defunct, leading 2K Czech (formerly Illusion Softworks) to build their own proprietary Illusion Engine .

: Take-Two Interactive acquired Illusion Softworks in 2008. To meet release deadlines, the scope of the game was reduced, removing numerous open-world features to focus on a linear cinematic narrative. Maffia 2

: Features like the ability to purchase safehouse appliances, sit on benches, and a gun license system were removed. Community Restorations : Work began shortly after the first game's success

Maffia 2