Manty_inventory.rar Apr 2026
Manages the logic for picking up, dropping, and stacking items.
Use a 2D array int[width, height] to track occupied slots. When a player moves an item, the controller checks if the target slots are 0 (empty). manty_inventory.rar
Uses ScriptableObjects or JSON files to define item properties (ID, name, weight, dimensions, and rarity). Manages the logic for picking up, dropping, and
Right-clicking items opens a sub-menu (Equip, Consume, Dismantle, or Drop). Manages the logic for picking up
To prevent UI lag with large inventories, implement . Only the slots currently visible on the screen are rendered, while the rest exist only as data in memory.