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Mortal Kombat X Рїрѕ Сѓрµс‚рё -

Is it me or is the MKX netcode so bad that online isn't fun?

The paper details the drastic engine changes and custom tools needed to make "snapshotting" game states efficient enough to avoid dropping frames during the rollback process. Why It Matters

The game launched in 2015 with delay-based netcode, which was widely criticized for high input lag and instability.