Motion: 5.4
: Users gained access to color wheels and curves (including hue/saturation curves) for precise contrast and brightness adjustments.
: 3D objects can be animated using standard keyframes or behaviors (like position, rotation, and scale) and even used with replicators and emitters. Motion 5.4
The updates in the 5.4 cycle weren't just about new tools; they were about . The ability to instantly convert projects between titles, effects, and transitions for Final Cut Pro transformed how editors and motion designers collaborated. : Users gained access to color wheels and
Apple’s remains a cornerstone for motion graphics artists, delivering a massive leap in creative flexibility through its robust support for immersive video and streamlined workflows. Whether you are a dedicated graphics designer or a Final Cut Pro editor, the features introduced in this series—stretching from the initial 5.4 release to 5.4.6—redefined what was possible on the Mac. Immersive 360° VR Motion Graphics The ability to instantly convert projects between titles,
: Support for High Efficiency Video Coding (HEVC) and ProRes RAW allowed editors to work with pristine camera data while maintaining smooth playback performance. Why It Still Matters
For those looking to dive deeper, you can find the full list of changes and system requirements in the Motion release notes - Apple Support . Motion 5.4.6 New Features
: Place standard graphics, text, or video into a 360° project and reposition them to fit seamlessly into the scene. Unlocking 3D Creative Freedom (Motion 5.4.6)