: A time-attack mode where players must hit butterflies to extend their time.
: A mode requiring players to collect a set number of Lums while finishing first.
, released in 2001 and known as Rayman Arena in North America, is a multiplayer-focused spin-off that deviates from the series' traditional solo platforming into competitive racing and arena combat. Developed by Ubisoft, the game utilizes the same engine as Rayman 2: The Great Escape , sharing many of its controls, character models, and visual assets. Core Gameplay Modes
: A standard competitive dash to the finish line against opponents or bots.
: A time-attack mode where players must hit butterflies to extend their time.
: A mode requiring players to collect a set number of Lums while finishing first. Rayman M
, released in 2001 and known as Rayman Arena in North America, is a multiplayer-focused spin-off that deviates from the series' traditional solo platforming into competitive racing and arena combat. Developed by Ubisoft, the game utilizes the same engine as Rayman 2: The Great Escape , sharing many of its controls, character models, and visual assets. Core Gameplay Modes : A time-attack mode where players must hit
: A standard competitive dash to the finish line against opponents or bots. sharing many of its controls