: To avoid detection by basic anti-cheats, the script simulates the removal on the client-side first to ensure the tower falls in the desired direction before sending the position update to the server.
While the full execution depends on the specific Jenga game's architecture (such as whether blocks are stored in a Workspace folder named "Tower"), the logic typically follows this pattern: Roblox Jenga Script - Remove Jengas, Win & More
-- Conceptual snippet for removing a targeted block local function removeBlock(targetPart) if targetPart and targetPart:IsA("BasePart") then targetPart.CanCollide = false targetPart.Transparency = 0.5 -- Ghost mode to see what was removed -- Optional: Apply a small impulse to trigger physics update targetPart:ApplyImpulse(Vector3.new(0, 5, 0)) end end Use code with caution. Copied to clipboard : To avoid detection by basic anti-cheats, the
: Includes a built-in "Humanizer" delay. This prevents the tower from disappearing in a single frame, making the win look like a natural structural failure rather than a script execution. Implementation Concept (Luau) This prevents the tower from disappearing in a