Roblox Script -- Minerblocks [kill Aura] Apr 2026

If you tell me the or if you want to target NPCs instead of players , I can refine the code for you.

: Used to calculate the distance between two Vector3 positions. Roblox Script -- Minerblocks [Kill Aura]

A Kill Aura functions by constantly checking the distance between your character and other entities. If an entity enters a defined "radius," the script triggers an attack event. If you tell me the or if you

-- Configuration local REACH = 15 -- Distance in studs local ATTACK_SPEED = 0.1 -- Delay between hits -- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer -- Function to find the nearest target local function getNearestTarget() local nearest = nil local shortestDistance = REACH for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local distance = (LocalPlayer.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude if distance < shortestDistance then nearest = player.Character shortestDistance = distance end end end return nearest end -- Main Loop task.spawn(function() while task.wait(ATTACK_SPEED) do local target = getNearestTarget() if target and target:FindFirstChild("Humanoid") then -- Replace 'RemoteEventName' with the actual event found in Minerblocks -- Example: game:GetService("ReplicatedStorage").Events.Attack:FireServer(target) print("Attacking: " .. target.Name) end end end) Use code with caution. Copied to clipboard 🛠️ How to Implement If an entity enters a defined "radius," the

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