The game balances traditional RPG exploration with specialized "Immorality" and "Corruption" systems. Corruption Levels (Evil LV)
Secondary playable characters who become central to the story and gameplay from Chapter 5 onwards. Samurai Vandalism [v2.02]
The game's ending is determined by player choices and performance during key battles. Story-driven, "Good" path. Byakuya "Bad guys" path, significantly more adult content. Chaotic/Evil Ronin Solo-focused, heavy emphasis on defeat-based scenes. Neutral/Loss Pathway Requirements Hozuki Route: The default path focused on the main mission. "Good" path. Byakuya "Bad guys" path
Often triggered by losing three boss battles or specific narrative failures. ⚙️ Core Mechanics & Progression Samurai Vandalism [v2.02]