If you are developing a mod or adding a feature to a private build:
Custom code if it’s a C# mod (requires BepInEx). 2. Implementation Steps sc22398-COTL.rar
If the file contains raw code or JSON, you will need to use a modding API like to register the new feature (e.g., a "Golden Fleece" variant or a new Ritual). 3. "Make a Feature" (Community/Meme Context) If you are developing a mod or adding
Defining new follower types, traits, or building stats. PNG/Atlas files: New textures for the Lamb or followers. sc22398-COTL.rar
Use a tool like Unity Assets Bundle Extractor (UABE) . Locate the game's resources.assets file and replace the existing textures with the ones found in your .rar archive. For New Gameplay Mechanics: Install the BepInEx framework to your game folder.