Shoulders Of Giants -
: Critics generally agree the game is better with friends. A reviewer from God is a Geek praised it as a "ribbiting good time" in co-op, though others noted it might just be the "good company" masking a repetitive loop.
: The art style is bold, colorful, and cel-shaded, which Thumb Culture notes gives it a Risk of Rain 2 aesthetic. The soundtrack is frequently praised as a high point. Common Criticisms Shoulders of Giants
: Many reviews point out that the core loop of destroying towers and monoliths on procedurally generated planets wears thin relatively quickly. : Critics generally agree the game is better with friends
: A major recurring complaint is the total lack of an in-game map or compass, making it easy to get lost or turned around in larger, vertically-focused levels. The soundtrack is frequently praised as a high point
: Several reviewers reported frame rate drops, particularly in "Storm" missions with heavy particle effects, and minor bugs that required game restarts.