: High up on a shelf to the left of the main computer. Use the stool to jump up.
: On a moving cart against the right wall. Jump on the handle to move the cart and reveal the plug.
: Give the Electric Cable to Grandma so she can knit the poncho needed to repair the tracker for Elliot. STRAY - Control Room Walkthrough Guide & Game Ending stray-game-link
To "link" with B-12, you must find four electrical plugs (power packs) to power the computer system. : On the central table in the middle of the room.
: Position the movable robot in front of the left door panel. Jump on it and scratch the wires while B-12 hacks the right panel. : High up on a shelf to the left of the main computer
: Located near the roof control station. Scratch the panel and have B-12 hack it. Key Item Links (The Slums)
: Scratch the wires behind the panel to the right of the main console. Jump on the handle to move the cart and reveal the plug
: On a shelf to the right of the computer. Use the moved cart to reach it.