One of the standout refinements in this version is the .
The addition of the PBR Velvet and PBR Car Paint shaders remains a highlight, giving artists immediate access to complex surface properties like "sheen" and "flake". 🛠️ New Generators & Tools
If you are still on a pre-1.7 build, the jump to 1.7.2 is essential for anyone needing subsurface scattering or better alpha blending support. If you are already on 1.7.1, this patch is a highly recommended "quality of life" update to keep your workspace crash-free.
You can now reliably assign different shaders (like SSS for skin and PBR Car Paint for metal) within the same project without the stability issues found in earlier builds.
The 1.7 cycle introduced tools that have since become staples of the Substance workflow:
