Substance Painter 2.4.1 < Best · 2025 >
: Instead of painting manually, use Fill Layers . They allow you to change properties (color, roughness, metalness) globally at any time.
: If you are using DirectX (Unreal) or OpenGL (Unity/Blender), ensure you select the correct format in the project settings. 2. Baking Mesh Maps Substance Painter 2.4.1
For more detailed workflows, you can refer to the archived Substance Painter Documentation or community guides on the Corona Renderer Forum . : Instead of painting manually, use Fill Layers
Ensure , Curvature , and Normal are checked. These allow the software to "see" the edges and cavities of your model. 3. Layers & Materials These allow the software to "see" the edges
: Drag these from the Shelf onto your layer stack. These use your baked maps to automatically add wear to edges or dirt in crevices. 4. Painting & Effects







