To implement this functionality, you must configure a "Killer" NPC model with a Humanoid object, placed in ServerStorage , and set up a folder named KillerSpawns with part locations within the Workspace for spawning.

The provided Lua script for Roblox Studio enables a core game loop for a "Survive and Kill the Killers" type game. It includes functionality for spawning NPC enemies at designated locations, awarding points to players upon defeating the killers, and setting up necessary leaderstats.