Manages health, stamina, and other vital statistics .

Often integrated with systems like the Smooth Locomotion System (SLS) or Advanced Locomotion System (ALS) to achieve fluid character movement .

A sophisticated system for detecting hits and applying damage accurately . Integration & Use Cases

The framework is built on a , allowing developers to manage character actions and transitions with precision .

Optimized for third-person action, often compared to the dynamic cameras in games like Elden Ring .

Includes built-in support for combos, parrying, dodging, and blocking .

Watch an overview of the Tempest Combat Framework to see its core mechanics and gameplay features in action:

Scroll to Top