Manages health, stamina, and other vital statistics .
Often integrated with systems like the Smooth Locomotion System (SLS) or Advanced Locomotion System (ALS) to achieve fluid character movement .
A sophisticated system for detecting hits and applying damage accurately . Integration & Use Cases
The framework is built on a , allowing developers to manage character actions and transitions with precision .
Optimized for third-person action, often compared to the dynamic cameras in games like Elden Ring .
Includes built-in support for combos, parrying, dodging, and blocking .
Watch an overview of the Tempest Combat Framework to see its core mechanics and gameplay features in action: