Trick Or: Treat Scooby-doo!

"Reah! No rhosts!" Scooby agreed, his tail wagging as he eyed a box of Scooby Snacks.

"Like, this is the life, Scoob," Shaggy said, stacking three sandwiches on top of each other. "No ghosts, no ghouls, just us and a giant bowl of popcorn." Trick or Treat Scooby-Doo!

In the end, the warden was hauled away, and the gang managed to save Halloween for the kids of Coolsville. Shaggy and Scooby even got to keep the "evidence"—which, conveniently, was several crates of unclaimed chocolate. "No ghosts, no ghouls, just us and a giant bowl of popcorn

"Scooby-Dooby-Doo!" Scooby howled, happily munching on a giant chocolate bar as the Mystery Machine drove off into the moonlit night. Fred was busy waxing the Mystery Machine, Daphne

Fred was busy waxing the Mystery Machine, Daphne was perfecting her latest outfit, and Velma was deep into a book, occasionally sighing at the lack of a good puzzle. Meanwhile, Shaggy and Scooby-Doo were exactly where they wanted to be—safe in the kitchen, surrounded by a mountain of "Halloween snacks" that would make a buffet look like a light appetizer.

It was Halloween night in Coolsville, but for the Mystery Inc. gang, the "spooky" atmosphere felt unusually quiet. After recently capturing the infamous costume designer Coco Diablo, the mastermind behind many of their old foes' disguises, the group was struggling with an unfamiliar problem: boredom.

They rushed to the door and flung it open. Standing in the driveway were several shadowy figures that looked terrifyingly familiar: the Black Knight, the Space Kook, and a glowing Ghost Diver. But there was something off—they weren't just the classic villains; they looked like ghostly doppelgängers of the gang itself.