Mark Chubb's article, "Whose problems? Whose game? Whose puzzle?" for Thinking Mathematically, explores shifting classroom authority to students by involving them in the design and modification of mathematical tasks. Grounded in the TRU Math framework, the piece advocates for fostering student agency and identity by encouraging them to create their own puzzles, modify game rules, and contribute to assessments. Read the full article at Thinking Mathematically . Whose problems? Whose game? Whose puzzle?

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Whose Problems? Whose Game? Whose Puzzle? Вђ“ Thinking — Mathematically Вђ“ Azmath

Mark Chubb's article, "Whose problems? Whose game? Whose puzzle?" for Thinking Mathematically, explores shifting classroom authority to students by involving them in the design and modification of mathematical tasks. Grounded in the TRU Math framework, the piece advocates for fostering student agency and identity by encouraging them to create their own puzzles, modify game rules, and contribute to assessments. Read the full article at Thinking Mathematically . Whose problems? Whose game? Whose puzzle?