Wormsw.m.d <95% TRENDING>
: Fixed turrets, such as sniper rifles or flame throwers, are placed throughout the environment, providing powerful defensive positions for those who reach them first. Arsenal and Customization
: Large structures are scattered across maps. Worms can enter these to find cover from overhead attacks. Importantly, the interior of a building is only visible to the worms currently inside it, adding a layer of tactical stealth. WormsW.M.D
: For the first time, worms can pilot tanks, helicopters, and mechs. These provide both mobility and high-powered weaponry, such as the Helicopter's overhead machine gun or the Mech's ground-pound ability. : Fixed turrets, such as sniper rifles or
The game maintains the core turn-based formula where players control a team of four worms, using an arsenal of bizarre weapons to eliminate opposing teams on destructible 2D terrain. Importantly, the interior of a building is only
(Weapons of Mass Destruction) is a 2D artillery strategy game developed by Team17, released in 2016. It is widely considered a "return to form" for the long-running series, reintroducing the beloved classic 2D hand-drawn aesthetic while incorporating new gameplay mechanics like vehicles, buildings, and a crafting system. Core Gameplay Mechanics
The game offers content for both solo players and competitive groups: