: Bind keys to manually flip your anti-aim direction (left, right, or back) to hide your head behind walls or corners dynamically during a peek. Exploitive Movement (Double Tap & Hide Shots) :
: Shows the exact flight path and bounce points of your grenades before you throw them. : Bind keys to manually flip your anti-aim
: Allows the bot to scan multiple points on an enemy’s body (not just the center of a hitbox) to find the most vulnerable spot. You can typically prioritize specific areas like head, chest, or stomach based on the current weapon. You can typically prioritize specific areas like head,
: Rapidly shifts your tickbase after firing to "hide" the shot animation from the server, making your return fire harder to predict. Visuals & Utility : Manipulates your "real" server-side hitboxes to be
: Extensive "Extra Sensory Perception" including glowing player models (Chams) that change color when an enemy is visible or vulnerable, and "Skeleton" overlays to see exact bone positions.
: Manipulates your "real" server-side hitboxes to be in a different position than your "fake" client-side model, making it extremely difficult for other resolvers to hit you.
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