Dust 514 Psn Official
: Ground battles determined the control of planetary districts, which in turn provided resources and strategic advantages to the player-run alliances in the PC game.
The game took place in , the same universe as EVE Online . While EVE players (Capsuleers) controlled massive starships, DUST 514 players were Warclones —immortal ground mercenaries.
: On May 30, 2016, CCP Games officially shut down the DUST 514 servers, ending the three-year experiment. DUST 514 PSN
: Players aligned with the four great empires of New Eden: the Amarr Empire , Caldari State , Gallente Federation , and Minmatar Republic , fighting for territorial control across the galaxy. A Connected Universe
: In a first for gaming, EVE pilots in space could fire their ship’s weapons onto planets in DUST 514 to support ground troops, triggered by requests from the console players. : Ground battles determined the control of planetary
The story of is one of the most ambitious experiments in gaming history—a free-to-play first-person shooter (FPS) on the PlayStation 3 that was directly connected to the massive PC space-sim EVE Online . Released by CCP Games on May 14, 2013, it aimed to bridge the gap between console and PC players in a single persistent universe. The Narrative Setting
: Unlike standard soldiers, Warclones utilized a special neural implant that allowed their consciousness to be transferred to a new clone body upon death, mirroring the "capsule" technology used by EVE pilots. : On May 30, 2016, CCP Games officially
: While the game is no longer playable, its concept of "cross-platform impact" remains a significant milestone. CCP Games has since explored successor projects, such as EVE Vanguard , to continue the vision of a ground-based FPS within the EVE universe.