A working PC-compatible microphone is required for both players.
You and your partner experience completely different environments and storylines simultaneously. One player acts as the "eyes" while the other might be the "ears," and vice-versa, depending on the puzzle. We Were Here Too w sieci
Most players find the difficulty "just right," though some puzzles are time-sensitive and can result in player death. Essential Player Roles & Tips Guide :: We Were Here Too [GOOD ENDING / WALKTHROUGH] A working PC-compatible microphone is required for both
We Were Here Too is an online first-person cooperative adventure designed for two players, focusing on communication-based puzzles within a mysterious medieval castle. Players take on the asymmetrical roles of "Lord" and "Peasant," separated in different parts of the castle and forced to collaborate using only walkie-talkies to escape. Core Gameplay & Connectivity Most players find the difficulty "just right," though