: Unlike other strategy games, units revolve around a Hero who levels up (to level 10) and learns powerful abilities.
: Mobility and utility. Their buildings (Ancient of War, etc.) can uproot and fight. They rely on archers and powerful Druid transformations. Basic Campaign Strategies
: Masters of attrition. They must build on "Blight" (corrupted ground) and use the Death Knight to heal units with "Death Coil." Their structures can be summoned and left to build themselves.
: As your army grows, your gold mining efficiency decreases. "No Upkeep" (0–50 food) gives 100% gold; "Low Upkeep" (51–80 food) gives 70%; and "High Upkeep" (81+ food) gives only 40%.
: Brute force and high health. They focus on durable units like Grunts and Raiders. Their heroes, like the Blademaster, excel at hit-and-run harassment.